holorifle new vegas

However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. 8 The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. 1 ... New Vegas this is the stats I got for my charater, Hope you all … spread crit dmg The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. Fallout: New Vegas - Dead Money Incompatibilities Any mods that alter the Holorifle, obviously. The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. Holorifle focus optics is a weapon mod in the Fallout: New Vegas add-on Dead Money.. Characteristics. Microfusion cell Wish I... still had that damn Holorifle. shiny holorifle fix - posted in New Vegas Mod Requests: i just want someone to fix the glow in the dark part of the holorifle. its not supposed to and its always bothered me. HolorifleNone The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. I would (and do) take both, because they share ammo. Big Empty's a treasure box, a scientific graveyard of Old World misery. Another holorifle, but since only one exists in the game, you can't use that path unless using console commands to spawn another one on the PC version. 3000 Fast Shot (+0.2)Ain't Like That Now (+0.2) Vera Keyes' "Let the Bright Tomorrow in" song, Vera Keyes' "Let the Bright Tomorrow in" song (cut), https://fallout-archive.fandom.com/wiki/Holorifle?oldid=1917615, Fallout: New Vegas Energy Weapons skill weapons. Apart from the standard damage, the projectile also applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. However, the reloading process can be interrupted for immediate firing. Parentheses () denote unique weapon variants, A fully modified holorifle used with a high. 80 80 (95.2) + 15 for 3s Right now, the Sierra Madre is what I want. Energy Weapons 50 This page was last edited on 21 April 2016, at 10:41. The only problem is that it's hideous, where's the Holorifle love? Because of a bug, the reinforced components only improve overall weapon durability by 8 more shots, or only 2 more full reloads. The weapon's main body is similar in appearance to that of a grenade launcher. Like the Sierra Madre... there's treasures there, sleeping. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. Rapid Reload (-0.1s). The holorifle uses microfusion cells for ammunition, loading up to four cells in a tubular under-barrel magazine. Other user's assets All the assets in this file belong to the author, or are from free-to-use modder's resources; Upload permission You can upload this file to other sites but you must credit me as the creator of the file; Modification permission You are allowed to modify my files and release bug fixes or improve on the features without permission … Spent forever making it... need to find it when this is all done. I would also highly recommend keeping it at the bottom of your load order as I have had problems with the sounds not working when it wasn't. The holorifle is one of the few truly unique weapons in the game. The weapon's main body is similar in appearance to that of a grenade launcher. perks (att.) [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. As the magazine is internal, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. Q-35 Matter Modulator. Tri-Beam Laser Rifle (All Upgrade) *Energy Heavy Weapons* Cleansing Flame. repair This, along with higher damage than any energy weapons that use a single microfusion cell, means it is the most powerful weapon in terms of damage per cell. Today I show you the unique weapon Holorifle in Fallout: New Vegas and spin your head with some interesting facts and glitches with the weapon! xx0092ef The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. The player character is given the holorifle at the beginning of Dead Money. 1 The holorifle is a weapon in the Fallout: New Vegas add on Dead Money. For Fallout: New Vegas - Dead Money on the Xbox 360, a GameFAQs Q&A question titled "Where can I find the holorifle's mods? 30 Sleepytyme or the Riot Shotgun was a close third, being useful in close quarters when the long reload and bad hipfire accuracy of the rifles was of … DPS (reload) Right now, the Sierra Madre is what I want. form id The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. 1 This mod increases the holorifle's damage by 25.. Log In Sign Up. I have since made superior models - and modifications. Big Empty's a treasure box, a scientific graveyard of Old World misery. Sprtel - Wood 9700. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. Holorifle. Holorifle Ammo & Reloading ... but the Holorifle performs better and more efficiently in direct combat. Installation Manual: Download the file and extract it. https://www.youtube.com/playlist?list=PL00E46F41B386A95ASubscribe! Fallout: New Vegas. x1 On impact, the projectile applies a "holorifle damage" effect, dealing an additional 15 damage over three seconds and visualized by glowing flakes wafting off the target (similar to the "flame damage" done by a flamer or incinerator) and knocking the target back. ... New Vegas » holorifle mods. The only ways to repair it is with merchants or repair kits. 🗡️ Holorifle is a weapon in Fallout Vegas Commands. It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. 0.5 (0.4) For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. The holorifle is a scoped, pump-action energy based weapon. As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. Perk effects dmg/proj. [verified] You most likely did the top bug, you lucky son of a gun! The holorifle is a scoped, pump-action energy based weapon. Fallout Wiki is a FANDOM Games Community. However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. The weapon's main body is similar in appearance to that of a grenade launcher. Take your favorite fandoms with you and never miss a beat. The holorifle thus has the singular advantage of being able to immediately fire again if less than a full magazine is needed. However, the magnification level of the holorifle scope is only 2.86x, compared to the 3.5x magnification of the laser rifle scope. 58.5 (95.9) + 15 projectiles Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. The holorifle is a scoped, pump-action energy based weapon. User account menu. The player is given the holorifle at the beginning of Dead Money. ... the Holorifle manages 457 shots from full condition so its twice as durable. ammo type yeah the glowing metal makes sense for joshuas pistol, (hence the name) but not the holorifle plz fix. ammo/shot reload time The weapon is unique in that its projectile is not a bullet, plasma, laser, flame, electromagnetic pulse, or electrical charge. Since the holorifle is based on hologram technology, it fires a concentrated photon-based energy projectile, and so is most similar to photonic energy weapons (i.e., lasers). crit % mult Elijah's Advance LAER (All Upgrade) AER14 Prototype. I have since made superior models - and modifications. The holorifle can fire a total of about 495 times using standard cells, the equivalent of 124 reloads, from full condition before breaking. Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk, this is because there are no other pump action energy weapons like the holorifle available. Press J to jump to the feed. Spent forever making it... need to find it when this is all done. Son of a holorifle. Like the Sierra Madre... there's treasures there, sleeping. Bloody Mess (+4)Lord Death (+3.2)Thought You Died (+8) For Fallout: New Vegas on the Xbox 360, a GameFAQs message board topic titled "Do you prefer the YCS/186 or the HoloRifle? The holorifle is a scoped, pump-action energy based weapon. ". 0.4 Other Something I wish we could have done to make it stand out more (but could not do for technical reasons) is make the ejected MFCs look like smoking, burned out batteries. dmg/attack The Vault - Fallout Wiki is a Fandom Gaming Community. Press question mark to learn the rest of the keyboard shortcuts. There are no other weapons that do "holographic" damage (still don't know what that really means). The scope of the weapon also appears similar to that of laser rife scoope, but with the advantage that the holorifle… For now, that tool will have to do until you find other weapons... and I suggest you do, the Holorifle's ammo is limited. Click to see and compare its stats, including damage per shot, damager per second, critical … attacks/sec There are no other weapons that operate under its basic principles. The construction of the holorifle enabled him to circumvent the security of the Sierra Madre, which normally confiscates items with even trace amounts of contamination and returns them to the owner's home. The vending code for this mod is found next to the Gala Event control panel in the bell tower in Campanas del Sol.. After receiving the code, the mod can be purchased from any Sierra … The holorifle, along with other model types, was constructed by Father Elijah,[1][2] utilizing technology that he had obtained from the Big Empty[3] and fashioned from the holograms in the Sierra Madre. Requirements The Smitty Special. 4 (well less the DoT) but doesn't get the beam bonuses from laser commander and ED-E. 4 By the higher levels, the Holorifle was my go-to gun for direct engagements, with the Ratslayer backing me up against soft targets or in stealth. Fallout: New Vegas. DPS perks (rel.) perks (dam.) Holorifle projectile compared to .22LR bullet. 88.9 (148.1) + 15 It is not possible to subsequently obtain any additional holorifles without the use of console commands. Holorifle Focus Optics: The vending code for this mod is found next to the Gala Event control panel in the bell tower during the quest Trigger the Gala Event. Er.. Dead Money weapon However, the reloading process can be interrupted for immediate firing. Location. The weapon is unique in that its projectile is not a bullet, pl… The weapon's main body is similar in appearance to that of a grenade launcher. 100 value [verified] When using Weapon repair kit on a fully repaired holorifle, it is possible to raise the weapon's value to high amounts, thus increasing its total hit points. Wish I... still had that damn Holorifle. [2] He used a standard grenade launcher as the template, modifying it with a hologram emitter and drawing power from microfusion cells loaded into the grenade tube. The scope of the weapon also appears similar to that of a laser rifle scope, but with the advantage that the holorifle's scope features integrated night vision. GameWeps.com, Holorifle for Fallout New Vegas - Warning: Video game violence and/or Strong Language. In other words, the more repair kits you use, the higher its value and total HP becomes. It was initially (always) designed to actually be a grenade launcher that Elijah adapted for his own wacky purposes, loading in MFCs and ejecting them like spent shells. 1 Background 2 Characteristics 2.1 Modifications 3 Location 4 Notes 5 Behind the scenes 6 Bugs 7 Gallery 8 References The holorifle, along with other model types, was constructed by Father Elijah,12 utilizing technology that he had obtained from the Big Empty3 and fashioned from the … Credits and distribution permission. it does 105+15(3s) damage over time. strength req. ammo cap. Attack statistics The Holorifle is one of the best energy weapons in New Vegas. The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the Gauss rifle. shots/rel. and crits for full damage. As the magazine is internal and like the tube of a pump-action shotgun, the weapon must be reloaded by hand, one cell at a time, resulting in longer reload times compared to other energy weapons. 1.1 (1.6) Can't even use jury-rigging to fix the weapon with something similar, because no other weapon is similar to it. item HP It can be repaired only by weapon repair kits, merchants, or through ED-E with at least one rank of the Camarader-E perk. skill glow in the dark holorifle ALMOST fixed - posted in New Vegas Mod Troubleshooting: so im trying to fix the part of the holorifle that glows in the dark for some stupid reason, and i kinda sorta fixed it, by changing the effect texture of the muzzle thing in nifskope to just a blank dds file it made it better, but it still glows somehow. Fallout: New Vegas Energy Weapons skill weapons, https://fallout.fandom.com/wiki/Holorifle?oldid=3419735, - Damage per attack (damage per projectile), - Durability (number of attacks before breaking), There are no other holorifle variants in either, A fully modified holorifle used with a high, The magnification of the scope on the holorifle is 2.86x, same as the, The holorifle makes efficient use of ammunition, using only one microfusion cell per shot, in comparison to the five used by the standard Gauss rifle, or four by the, Unlike laser, plasma or Gauss rifles, the holorifle doesn't count towards the. AP As with most other energy weapons, the holorifle's projectile will ignite any gas traps and other flammable hazards that it comes in contact with. ". The Best of what you can find at the Sierra Madre!Watch more gun guides! 4 weight It is not possible to subsequently obtain any additional holorifles without the use of console commands. 80 (95.2) + 15 for 3s Due to the unique nature of the holorifle, it cannot be repaired by any other weapon, even with the Jury Rigging perk. so lets give it 120 damage. item HP100repairHolorifleNone Jury Riggingbase idxx0092efx25px

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